Zelda II: The NES Sequel That Made Link Learn Kung Fu
You beat the original Legend of Zelda. You know the rules — top-down grid, sword up, bomb the cracked wall, burn the suspicious bush. Then
You beat the original Legend of Zelda. You know the rules — top-down grid, sword up, bomb the cracked wall, burn the suspicious bush. Then
Long before Pit was picking fights with half the Super Smash Bros. roster, he was a scrawny angel stuck at the bottom of a mountain,
Duck Hunt didn’t teach you to shoot. It taught you to miss, and then it laughed at you for it. That gray plastic dog popped
You pull the gold cartridge out of its cardboard sleeve, and it already feels different. Not another gray brick. A gold one, with a window
Picture 1989. You rent Ninja Gaiden from the video store expecting a straightforward ninja brawler, the kind of thing the arcade original already gave you.
You rented it because the box looked like a horror movie poster. A guy in armor, a whip, a castle silhouette against a full moon.
Picture a kid in the back seat of a station wagon in November 1991, gray brick of a Game Boy held two inches from his
Every other NES game in 1987 told you where to go. Metroid just dropped you on the surface of a hostile planet called Zebes and
Picture a video store rental wall in November 1992, weeks before Christmas, stocked with new titles for a console everyone assumed was already on its
Somebody in your neighborhood knew the code. Up, up, down, down, left, right, left, right, B, A, Start. You didn’t need to be told twice—you