The 10NES Chip: The Tiny Circuit That Decided Which NES Games Were Allowed to Exist
You’ve seen the blink. A cartridge goes in slightly crooked, the power light flickers red over and over, and the screen stays gray no matter
You’ve seen the blink. A cartridge goes in slightly crooked, the power light flickers red over and over, and the screen stays gray no matter
You plugged a Game Boy cartridge into a gray plastic shell shaped like a Super Nintendo cartridge, slid that into the SNES, and flipped the
Before Contra’s title screen even faded in, your fingers already knew what to do. Up, up, down, down, left, right, left, right, B, A, Start.
Ask anyone who grew up with a console in the early 80s what happened to Atari and you’ll get the same answer: they buried it.
Every kid who saw The Wizard in theaters in December 1989 walked out wanting one thing, and it wasn’t a Nintendo Power Pad. It was
You remember the trip. Four batteries jammed into the back of a gray brick, a coiled headphone cord you never actually used, and somewhere around
Picture finding a shrink-wrapped NES cartridge at an estate sale, boxed up next to a stack of Trivial Pursuit games nobody wanted. It looks like
Stephan Scoggins packed a Game Boy for Operation Desert Storm the same way half of America did in 1990: as a way to kill downtime.
Every NES household had a version of the same afternoon: someone pointing a plastic ray gun at the television, half-convinced the dog on screen was
Somewhere out there is a kid who saw The Wizard in a theater in December 1989 and remembers exactly one thing about it: a glowing