Castlevania II: Simon’s Quest: The NES Sequel Where Everyone Was Lying to You
Somewhere in a graveyard, an old man tells you to hit a cliff with your head. You do it, because what else are you going
Somewhere in a graveyard, an old man tells you to hit a cliff with your head. You do it, because what else are you going
You and your best friend used to split into Billy and Jimmy Lee at the arcade, working through the Black Warriors together, taking turns getting
You rent Battletoads expecting Ninja Turtles with warts. The box has three snarling toads in leather and spikes, the title screen slaps, and the first
You pull a radish out of the ground and throw it at a mask-wearing creature spitting fireballs at you. There is no jumping on anyone’s
A lot of kids got their first NES role-playing game because a Nintendo Power renewal notice showed up with a padded envelope stapled to it.
In 1987, a small Tokyo developer called Square was running out of money. Its earlier games hadn’t sold. Staff were bracing for the company to
Every kid who booted up this cartridge in the summer of 1989 has the same memory. You’re underwater, disarming a bomb, and something that never
Every platformer on the NES in 1988 assumed you could jump. Mario jumped. Mega Man jumped. Even Blaster Master’s tank jumped. Then Capcom shipped a
Picture a kid at a Toys R Us in the summer of 1993, standing in front of a shelf that already has Super Mario World
Every kid who grew up in front of a Nintendo in 1989 has the same story about licensed games: you begged your parents for whatever